Getting started
Introduction
Saving big and small files in unity is more difficult that it needs to be. The File Manager can take care of that for you. You can save in many different formats or even use the custom Config Controller.
File Manager
The File Manager can save, load, get and delete files using Binary, JSON and FileWriter. It only takes one call to save your progress. This system is even older than qASIC as it was originally made for a very complex game (that didn't go that far) that required lots of saving and loading. It can even delete folders with files in it - something that requires a lot of time and thinking to implement.
File ManagerConfig Controller
For servers and user preferences the config controller is a simple way to save easily editable files. It support comments and templates, which is very useful for saving server configurations or user preferences.
Config ControllerLast updated